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Written by Administrator
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Wednesday, 24 June 2009 23:30 |
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There are a couple of updates in the world of Grand Theft Auto, in both Liberty City and Chinatown, on both the 360 and the PSP. Grand Theft Auto: Chinatown Wars (the highest rated game ever for Nintendo DS) will be making its way to the PSP system this fall as both a digital download (via PLAYSTATION Network) and at retail. Specifically built for the PSP platform with - upscaled widescreen graphics
- enhanced lighting and animation
- including all new story missions
Grand Theft Auto: The Ballad of Gay Tony, will be the next episode of Grand Theft Auto IV downloadable content on Xbox LIVE this fall. TBOGT will also be included in the "Episodes from Liberty City" collection, which includes both The Lost and Damned and The Ballad of Gay Tony on disc for the Xbox 360. |
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Written by Administrator
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Thursday, 18 June 2009 20:38 |
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Never before has horror, sci-fi, drama, and action been combined so well to create a truly great cinematic experience!
I do not usually like to give any game the higher ranking scores of 9 or 10, nor do I like to express with titles of instant classic, masterpiece, or revolutionary. However, there is that every once in a while spark that deserves all of the attention that equal to GREAT. Feeling burnt out by horror themed game titles without ambition (left 4 Dead) or titles that feel like remakes as opposed to new original titles (like comparing Dead Space to Doom 3), I hardly have any motivation to want to play another horror based story line. But thanks to the game play videos, and the praise from may game review communities, I have decided to see what all of the hype was about myself. And I am damn glad that I did. What I discovered is that Prototype delivers all of the hype that it was built to deliver, to be possibly the best cinematic gaming experience I have experienced in a long time, if not ever. |
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Written by Administrator
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Thursday, 18 June 2009 04:28 |
As reported by Gamespot and Xbox-Scene: Master modders at Xbox-Scene discover Microsoft has quietly doubled the amount of internal flash memory in its hard-drive-less $199 console; the question is: Why? When the hard-drive-less Xbox 360 Arcade succeeded the Core model last year, it initially came with a detachable, external 256MB memory card to store the New Xbox Experience firmware. Later models of the $199 console featured 256MB of internal flash memory attached to the newer-model "Jasper" motherboards, which were redesigned to be less susceptible to the hardware failures that prompted a billion-dollar warranty extension in 2007. |
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Written by Administrator
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Thursday, 18 June 2009 04:25 |
As reported from Kotaku: First launched in 2007, Microsoft's " Xbox Originals" scheme seemed an easy way to re-release old Xbox titles on the 360 as a digital download, and make a buck off them in the process. Hasn't worked out that way. Xbox Originals have already been "moved" and rebranded, and are sitting on Xbox.com as the first offerings for Microsoft's "Games on Demand" service. |
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Written by Administrator
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Monday, 08 June 2009 20:45 |
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I do not know where in the hell this idea came from.... Actually a little too comical for my taste... Might as well made Indy vs. Sith....
Indiana Jones and the Staff of Kings will be released for DS, PS2, PSP and Wii on 12th June. New footage on StarWars.com shows Millennium Falcon pilot Han Solo as a playable/unlockable character. He'll be able to use his laser pistol, according to a StarWars.com trailer, but otherwise acts more-or-less the same as Indiana Jones: pouty one-liners, rugged good looks, stick insect girlfriends and so on and so forth. |
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Written by Administrator
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Friday, 15 May 2009 20:06 |
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Windows 7 build 7127 is available for download for Partners to Microsoft's Connect program in both x86 and x64 flavors.
It is also noted that the release has been spotted at torrent outlets. Changes are included to help aid in compatibility issues. It has also been noted that there will be no more work on the Graphical User Interface in upcoming releases. Good reports bring that it possible to upgrade from pre-existing build 7100 installations. |
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Written by Administrator
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Friday, 15 May 2009 18:40 |
Activision and Treyarch bring the release of the second map pack for Call of Duty: World at War for the 360 and the PS3 next month. COD WAW Map Pack 2 delivers:- 10 more achievements and trophies
- Fight for control of a river bridge in Banzai
- battle across a run-down Russian train yard in Corrosion
- fight claustrophobia as well as the enemy in the close-quarters map, Sub Pens.
- Shi No Numa (Zombie Swamp) is a brand-new co-op experience, with fallen Japanese troops rising to attack players in a misty swamp environment, featuring traps, flaming Hell Hounds, perk machines, and the new Wunderwaffe DG-2.
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Written by Administrator
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Friday, 15 May 2009 18:28 |
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Sony's new family-friendly online game Free Realms has reached more than one million registered users within 17 days of launch. Free Realms is a free to play game, with premium options. The second of three planned sets of downloadable content for F.E.A.R. 2: Project Origin, the Armored Front pack's main feature is a set of four unique heads used to customize your multiplayer character, also providing a pair of new maps. The Armored Front DLC will be available on the 360 and PS3 on May 21st, for 540 points or $6.99. Iwo Jima (even though battled in 1945) has been confirmed for next month's Battlefield 1943, Along with Guadalcanal and Wake Island. Kalypso Media announces Tropico 3 for release this September. WTF?! New footage on StarWars.com shows Han Solo as a playable character in Indiana Jones and the Staff of King |
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Written by Administrator
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Friday, 15 May 2009 18:20 |
Conspiracy theorists maintain that 3D Realms' closure last week was all part of some grand scheme to unveil a finished Duke Nukem Forever at this year's Electronic Entertainment Expo. If that is the case, it would appear Duke Nukem Forever's publisher has been caught up in the ruse, as Take-Two has filed suit against 3D Realms over the PC shooter. According to the suit, 3D Realms--incorporated as Apogee Software Ltd.--failed to deliver on its contract to produce the game, instead shutting the project and the studio down on May 6. The suit also states that Take-Two paid 3D Realms $12 million in 2000 for publishing rights to the shooter, with a second, unspecified contract agreed upon in 2007. Development on Duke Nukem Forever began in 1997, the suit states. |
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